A major new release of a versatile, all-in-one fluid dynamics plug-in Phoenix FD 3.0 for 3ds Max!
Frequently used to simulate realistic water, fire, and other fluid effects for multiple television series such as Game of Thrones and The Flash, Phoenix FD has been significantly upgraded for fast-paced productions. With its new FLIP liquid solver and improved smoke and fire solver, Phoenix FD is now more powerful and able to bring more realism to visual effects projects.
Phoenix FD 3.0 has been given a full makeover, with new intuitive controls, presets and GPU-accelerated previews, making it a fast and easy way to tackle tight deadlines. The new Phoenix FD integrates seamlessly into Autodesk 3ds Max and renders with V-Ray, Chaos Group's industry-standard lighting and rendering solution.
Highlights of Phoenix FD 3.0:
Ocean simulations
Infinite ocean – Create infinite ocean waves that never repeat.
Ocean & beach waves – Seamlessly transition from procedural ocean waves to simulated beach waves.
Advanced simulations and controls
FLIP solver – Enables faster, more realistic liquid simulations for splashes, sprays, foam, mist and waves.
Improved fire and smoke solver – Realistic smoke and fire with natural rolling motion and fine details can be created without increasing resolution.
Cascade simulations – Create a series of simulations that trigger and interact with each other.
Refine existing simulations – Add detail and increase resolution without changing simulation shape or behavior.
Simulation retiming – Speed up or slow down simulation playback, perfect for slow motion effects.
Custom emission sources – Use a wide range of emission sources including animated meshes, texture maps, particles and more.
New forces – Influence simulations with forces like wind, spline follow, and mesh attraction.
Pipeline and compatibility
Compatibility – Compatible with top industry tools such as Alembic, Krakatoa, Stoke MX and OpenVDB.